![]() ![]() For example, a Yak-1 might be able to out run a F3F, but will get caught by Germany's He-100 D-1 in level flight. It's the beginning of the "jack of all trades master of none" role, It does everything pretty well but there is always something better than it in one or more regards. It has a good turn, good roll, great acceleration, good top speed, good climb, its kinda tanky and can carry bombs. Armed with 1 20mm shVAK bais cannon and 2 x 7.62mm shKAS machine guns. It also gets a BR increase, overall not really worth researching unless you want some dank bias. It has retractable landing gear, racks for bombs and rockets and a slightly more powerful engine. The older brother of the I-15, the I-153 is essentially an improved I-15. Other than that, nothing really to write home about and its performance is comparable to other bi-planes. It can pump out so much lead that it burns through ammo like an American eats through the McDonalds menu. ![]() The 4 x 7.92MM machine guns on it have an extreme rate of fire, making your bias-plane the harbinger of death itself. Its just a bi-plane and there are not any special advantages compared to other bi-planes. This plane is the first bi-plane you'll get when you start the game. (Note: I wont be covering all of them, just the ones that are worth mentioning and change the pace a little from its predisesors.) Let's get into it! This is a basic guide covering most of the Russian fighters in the game, how to fly them, and my 2 cents on each one.
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